Monkey Business Quest Runescape

May 25, 2016  Quest requirement: Monkey Madness II Skill requirements: None Misc. Requirements: None Notes: This track is unlocked during the Monkey Madness II quest.

  1. To get there, either cast Ape Atoll Teleport, which will bring you to the Marim inside the city, where you can wander freely if you brought a greegree. Otherwise you can talk to Daero, on the 2nd floor of the Grand tree. Then talk to Waydar. Then talk to Lumdo. He will bring you to Ape Atoll. There are many Banana trees and pineapple plants, so it would be a good idea to bring a knife for the pineapples.
  2. If you have a high fishing level, you could bring a Harpoon/Big net, Axe (hatchet) and tinderbox, so that you could fish and cook some sharks and/or big net fish.
  3. Heading northwest from Lumdo, you will soon come to a large gate. If you are human, you are recommended to put on Protect from Ranged prayer, and drink an anti-poison potion before or after the Monkey archer shoot you. If you are a monkey, you may simply pass through the gate. You will be allowed through unharmed since you are one of their kind.
  4. Before you reach the city gate, you will find a long and dangerous tunnel. This is Zooknock's tunnel, which is used many times during the Monkey Madness quest.
    Throughout the tunnel, you will see Monkey zombies (level 98). These will not harm you if you are wearing a greegree, but if you are not, then it would be wise to use Protect from Melee.
    Also, you will come across Skeleton monkeys (level 142) in the larger parts of the tunnel. Many players like to range them using chinchompas, as they have many hitpoints and are found in large numbers.
  5. If you get shot, you will end up in a jail. Do NOT stand near the door when the jail guard is near you or he will punch you (No protection prayers stop the damage) hard, and you will take damage. When he starts to walk to the little room to the north, prepare to make your escape. Pick-lock the door and run north outside of the jail. If he comes back, go back into jail or go to the little square area west of your jail cell. But be warned, there is a poisonous spider over there, and it respawns very quickly. Once you're outside, be cautious of the Scorpions (level 38)! They can hit up to 15's. If you have a monkey greegree with you, you can simply equip it, pick the lock and walk out.
  6. If you did get caught, you may speak to a camouflaged gnome named Karam once outside. If you go east, you will find a large building where you can train combat and/or recharge your Prayer, containing Monkey guards (level 167). This is a very good training spot that many people use, BUT there is a poisonous spider around there and you MUST have level 43 prayer for Protect from Melee. Also, at the eastern end of the room, there is a trapdoor. Around the trapdoor are more Monkey guards (level 167), but these ones have beards, and cannot be walked through! Be careful of them in human form, and try never to get stuck between them.
    It can be a bit difficult to go down the trapdoor since you can't walk through the monkeys that are around it. Once you go down, you will find zombie monkeys. The wall of flame there is used during the Monkey Madness quest to make the Monkey speak amulet.
    At the other end of the room is nothing useful. You can find a gate that can't be pick-locked. In the room beyond the gate is a monkey skull, so there is a possibility of another quest on Ape Atoll.
  7. The center of the city accommodates a variety of shops.
    • This general store sells less items than your regular general store.
    • The Magic store is quite good. It sells various runes, gnomes eyes, Monkey talisman (Blank greegree) and monkey dentures.
      Behind the magic shop is a building where you obtain the Monkey dentures and the Monkey speak amulet mould needed during Monkey Madness. The monkey dentures can be found on the first floor and the mould is down the trapdoor. Once down the ladder, be careful of falling if your agility level is low - you could fall and be hit for a 25. Nearly all the crates here are full of bananas, so if you need some food you can take as many as you need.
    • The scimitar shop sells Bronze, Iron, Steel, Mithril and also Dragon Scimitars after the quest. If you try to trade with him during the quest, he will say that he is waiting for some more stock.
    • The crafting shop sells a chisel, ring mould, necklace mould, Monkey amulet mould, needle, thread, ball of wool, and a bracelet mould.
    • Lastly we have the food stall. This shop sells food that you cannot get anywhere else.
  8. At this location you can find your Nephew and some more Banana trees. These can be helpful if you need food and did not bring any with you.
  9. The Summoning Obelisk. It's close to the temple with the monkey guards, so if you're using a familiar to get extra experience, this can be quite useful.
  10. The Ape Atoll Agility course! This is one of the best ways to train Agility, and the most popular, as you stop failing all obstacles at level 75. Refer to our Agility guide for more information.
  11. The very popular teak trees. These are some of the fastest Woodcutting experience in the game, as well as being decent money. There are three trees, all in the place shown on the map.
  12. The mahogany trees. Not as fast experience as the teak trees, but much better money. There are only two trees, one to the north and one to the west.
Monkey business quest runescape login

How to get off the island:

Now to leave the island. If you are a monkey, simply use the gate you used to enter the city. If you are a human climb up the ladder south of the Monkey guard temple and jump off of the bridge. You should be right next to Lumdo.

< Monkey Madness I
This quick guide has an in-depth guide here.
It contains a more detailed description of dialogue, cutscenes, and storyline.
Monkey Madness I(#65)
Released6 December2004 (Update)
MembersYes
Quest seriesGnome, Monkey
Official difficultyMaster
DeveloperRahul V
  • 2Walkthrough
Monkey

Details[edit | edit source]

Start point Talk to King Narnode Shareen in the Grand Tree.
Official difficultyMaster
DescriptionThe King of the northern Gnomes, Narnode Shareen, is once again in need of your help. He recently decided to send an envoy of his Royal Guard, the 10th squad, to oversee the decommissioning of the Gnome owned ship-building facilities on the eastern coast of Karamja.

It has been quite some time since the 10th squad were dispatched and they have been deemed missing in action. It will be up to you, should you decide to help, to find out what fate befell the 10th squad and if possible, track them down.

If only it were so simple. Sinister forces have begun to spread through the Gnome hierarchy and threaten to unleash an unknown terror upon the world. Far across the land, the fires of vengeance are being stoked once again. Can you unravel the mystery behind the deception? Can you separate the truth from the lies? Can you decide for yourself what is real and what is not?
Official lengthLong
Requirements
  • Completion of the following quests:
  • The ability to defeat a level 195 Jungle Demon
Items required
  • A gold bar
  • A ball of wool
  • Monkey bones or corpse from Karamja (obtainable during quest)
Recommended
  • Prayer43+Prayer HIGHLY RECOMMENDED, as the player will be attacked by numerous hard-hitting melee enemies in multicombat
  • Poison cures such as antipoison potions or antidote++ potions
  • Energy-restoring items such as energy potions and stamina potions
  • A knife for free healing, as there are pineapple plants around Ape Atoll
  • High healing food
  • A Lockpick
  • Emergency teleport (a ring of life works as well)
  • Ardougne cloak 1 or Ardougne teleports
  • A ring of dueling to bank quickly (the Ardougne cloak could be used instead, somewhat further from a bank; the Battlefield of Khazard has a spirit tree, the gnome stronghold has a bank and the glider service)
  • 200,000 coins (if skipping the puzzle)
Enemies to defeat
  • Jungle Demon(level 195)
Ironman concerns
  • Smithing40Smithing (to make the gold bar if not dropped by a monster)

Walkthrough[edit | edit source]

Starting out[edit | edit source]

Items required:Gold bar, Ball of wool, Gnome Royal Seal and 1 empty inventory space.

  • Speak to King Narnode Shareen at the Grand Tree. (1)
  • Climb up the tree and take the glider to Gandius.
  • If you don't have the monkey bones yet, you can kill a monkey nearby for some.
  • Enter the Shipyard gate to the north. Make sure you have the Royal Seal with you.
  • Speak with G.L.O. Caranock in the building south of the gate.
  • Return to King Narnode and speak to him.
  • Talk to Daero in the bar on the 1st floor[UK]2nd floor[US] (east side) of the Grand Tree. (14243441)
  • Talk to Daero again inside the hangar.
  • Click the panel in the southeastern region of the hangar and solve the sliding puzzle. (guide here)
    • Alternatively, pay Glough (back in the Stronghold) 200,000 to solve it for you.
  • Watch the cutscene. Talk to Daero, then Waydar to fly to Crash Island. (1)
  • Talk to Lumdo.
  • Talk to Waydar twice, who will convince Lumdo to follow orders. (4)
  • Talk to Lumdo again to travel west to Ape Atoll.
Quest

Ape Atoll[edit | edit source]

A map of Ape Atoll marking the quest NPCs and routes. Keep this map handy!

Note: You will need to teleport away and return to the island several times.
To get back to the Grand Tree, use a Ring of dueling to teleport to the Duel Arena, then take the Al Kharid Gnome Glider.

  • You may wish to keep Protect from Melee on at all times, switching to Protect from Missiles when you get near the gate (where indicated).
  • If at any point in the island you have the guards called on you, it is recommended to log out or hop worlds to avoid going back to jail.
The escape route.
  • On the island, follow the red path on the map into the valley. You will be shot and arrested.
  • Watch the guards' pattern, pick the lock on your cell door and escape the prison.
    • Stay at least 2 squares away from the guards even while in the cell.
  • Follow the green path and talk to Garkor (Complete dialogue or Zooknock will not give you the m'speak amulet).

Monkey Madness Quest Osrs

Meeting Zooknock[edit | edit source]

M'amulet mould location.
  • Follow the blue path to the U-shaped building and enter through the southern door.
    • Stay on the dark brown floor or you will alert the guards.
  • Search the stacked crates on the light brown floor for Monkey dentures.
  • Search the southeastern crate to fall into a cave.
    • Heal up before you do, you can take fall damage.
  • Search the crates in the northwest for a M'amulet mould.
  • Teleport away, then return by talking to Daero, Waydar, and Lumdo.
    • Now is an ideal time to resupply at a bank for the Ape Atoll Dungeon.
    • Bring good Food, as well as Prayer, Antipoison, and Stamina/Energy potions.
    • Don't forget to bring your Monkey dentures, M'amulet mould, Ball of Wool and Gold bar.
  • Follow the yellow path west and climb down the ladder.
The Ape Atoll dungeon map.
  • Run to the end of the dungeon.
    • Use Protect from Melee and ignore all the hazards, eating food and drinking potions as needed.
  • Talk to Zooknock.
  • Give him your Monkey dentures, M'amulet mould, and Gold bar.
    • Talk to Zooknock to get an Enchanted bar and your M'amulet mould back.
  • Teleport away, then return by talking to Daero, Waydar, and Lumdo.
  • Follow the red path, get arrested, escape, then follow the pink path to the temple.
  • Enter the trapdoor. You may need to climb up the ladder to the south then down in the east to avoid the gorillas.
  • Use the Enchanted bar with a wall of flames, then string it with your Ball of wool to create the M'speak amulet.
  • If you plan on doing the Awowogei section of Recipe for Disaster...
    • Kill one of the Monkey Zombies and take its bones.
    • Climb back up the rope, kill one of the Monkey Guards and take its bones.
      • If you're having trouble with the guard, stay out of melee range so it doesn't heal.

Well I'll be a monkey's uncle[edit | edit source]

  • Follow the pink path back to the jail, then the cyan path to the Monkey child's house.
    • Keep an eye on The Monkey's Aunt, it's only safe to be in the garden while she isn't near it.
  • Equip your M'speak amulet and talk to the monkey child.
  • Talk to the monkey child twice more. (42)
  • Pick 5 Bananas from the trees in the garden.
  • Talk to the monkey child to give him the bananas.
  • Leave the garden and wait for the aunt to pass through.
  • Talk to the monkey child to get a Monkey talisman.
  • If you plan on doing the Awowogei section of Recipe for Disaster...
    • Talk to the monkey child again. (2)
    • Leave the garden, hop worlds or wait for the monkey child to stop crying.
    • Talk to the monkey child again. (21)
    • Repeat the above steps until you have four Monkey talismans.
  • Turn on Protect from Missiles and climb the ladder in the white stone building.
  • Run east through the wooden buildings until you see a Monkey Archer, kill it and take its bones.

...Literally![edit | edit source]

Items required:Monkey bones or corpse, monkey talisman.

  • Teleport away, then return by talking to Daero, Waydar, and Lumdo.
    • Now is an ideal time to resupply at a bank for the Ape Atoll dungeon.
    • Bring good Food, as well as Prayer, Antipoison, and Stamina/Energy potions.
  • Follow the yellow path west and climb down the ladder.
  • Run to the end of the dungeon.
    • Use Protect from Melee and ignore all the hazards, eating food and drinking potions as needed.
  • Give Zooknock your Monkey talisman and Monkey bones (make sure these are bones from the regular monkeys!!). After a moment he will give you a Greegree.
    • Do not accidentally bury the bones! Right click them and carefully select 'use'.
    • Do not leave the dialogue with Zooknock prematurely or you will lose your items. Should the player exit the cutscene before it has finished, talking to Zooknock again will restart the cutscene, and no items will be lost.
  • If you plan on doing the Awowogei section of Recipe for Disaster...
    • Talk to Zooknock again. (21)
    • Use another talisman and bone on him. The type of bones you give him will determine the Greegree you receive. After a moment he will give you another Greegree.
    • Repeat the above steps until you have four Greegrees. (Karamjan, Ninja, Zombie, and Gorilla)
  • Note: Teleporting while wielding the Greegree will force it into your inventory. If your inventory is full then it will be dropped. If unnoticed, the Greegree can be lost.

An audience with King Awowogei

  • Head to the Ardougne Zoo and equip your Karamjan monkey greegree, then talk to the Monkey minder.
  • Equip your M'speak amulet and talk to a monkey, it will jump in your bag.
  • Remove your greegree and talk to the minder again.
  • Travel by foot back to the Grand Tree and then Ape Atoll. Do not use any means of teleportation.
  • Equip your M'speak amulet and Karamjan monkey greegree. Ape Atoll is no longer your enemy!
  • Follow the red path, go through the gates, then walk east to the coast and talk to Garkor.
  • Talk to the nearby Elder Guard.
  • Head to the west coast of the island (orange path), then climb up the hill to the south.
  • Climb the ladder, walk across the bridge, climb down, and talk to Kruk.
  • Talk to Awowogei.
  • Talk to Awowogei again. Then talk to the Elder Guard again to be let out.
  • Talk to Garkor and watch the cutscene.
  • Talk to Garkor again to get the 10th squad sigil.

The final battle[edit | edit source]

  • Prepare for final battle. (Teleportation, Prayer Potions and High Healing food are highly recommended)
  • Equip the 10th squad sigil when you are ready to fight the Jungle Demon.
    • Tip: Use Protect from Magic and stay out of melee range to avoid taking damage.
  • Kill the demon.
  • Return to the Grand Tree and talk to King Narnode.
  • Quest complete!

Rewards[edit | edit source]

  • 3 QuestQuest points
  • 10,000 Coins
  • 3 Diamonds
  • Speaking to Daero after the quest gives the choice of either, 35,000 experience in AttackAttack and DefenceDefence and 20,000 experience in StrengthStrength and HitpointsHitpointsOR 35,000 experience in StrengthStrength and HitpointsHitpoints and 20,000 experience in AttackAttack and DefenceDefence. Returning to Ape Atoll after completing the quest, requires undergoing Daero's training.
    • Note for 1-Defence pures: You cannot go back to the bunker (and thus back to Ape Atoll) without speaking to Daero and gaining Defence XP. The only way to return to Ape Atoll as a pure, is to stop the quest after killing the Jungle Demon. Do not talk to King Narnode Shareen.
  • The ability to buy and wield the Dragon scimitar.
  • The ability to turn into a monkey, in Ape Atoll & Ardougne Zoo, using the Monkey greegree.
  • Full access to Ape Atoll. (Bank is unlocked after Monkey Madness II.)

Required for completing[edit | edit source]

Completion of Monkey Madness I is required for the following:

  • Completion of Recipe for Disaster - Freeing Awowogei
Monkey Madness I
NPCs
Monkeys
  • Aberab
  • Awowogei
  • Bonzara
  • Elder Guard
  • Ardougne Zoo monkey
  • Monkey Child
  • Muruwoi
  • Sleeping Monkey
  • The Monkey's Aunt
  • Trefaji
  • Uwogo
Three wise monkeys
  • Iwazaru
  • Kikazaru
  • Mizaru
Gnomes and people
  • Blurberry
  • Daero
  • G.L.O. Caranock
  • King Narnode Shareen
  • Monkey minder
  • Waydar
10th Squad
  • Bunkdo
  • Bunkwicket
  • Carado
  • Garkor
  • Karam
  • Lumdo
  • Lumo
  • Waymottin
  • Zooknock
Enemies
  • Kruk
Items
  • 10th squad sigil
  • Banana stew
  • Enchanted bar
  • Eye of gnome
  • Gnome royal seal
  • M'amulet mould
  • Monkey
  • Monkey bar
  • Monkey dentures
  • Monkey greegree
  • Monkey nuts
  • Monkey talisman
  • M'speak amulet (unstrung)
  • M'speak amulet
  • Narnode's orders
  • Spare controls
Locations
  • Ape Atoll(Dungeon)
Music
Related

Runescape Monkey Greegree

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