Monkey Madness Quest Walkthrough

Warning: Ape Atoll is one of the most dangerous areas in the game, until you obtain a monkey greegree. When going to Ape Atoll, bring plenty of food, antipoison potions, and an emergency teleport, in addition to other required items. Switching off Auto Retaliate and utilising protection prayers will greatly improve your chances of survival. This quest is divided into 4 chapters.

< Monkey Madness I
This quick guide has an in-depth guide here.
It contains a more detailed description of dialogue, cutscenes, and storyline.
Monkey Madness I(#65)
Released6 December2004 (Update)
MembersYes
Quest seriesGnome, Monkey
Official difficultyMaster
DeveloperRahul V
  • 2Walkthrough

Details[edit | edit source]

Start point Talk to King Narnode Shareen in the Grand Tree.
Official difficultyMaster
DescriptionThe King of the northern Gnomes, Narnode Shareen, is once again in need of your help. He recently decided to send an envoy of his Royal Guard, the 10th squad, to oversee the decommissioning of the Gnome owned ship-building facilities on the eastern coast of Karamja.

It has been quite some time since the 10th squad were dispatched and they have been deemed missing in action. It will be up to you, should you decide to help, to find out what fate befell the 10th squad and if possible, track them down.

If only it were so simple. Sinister forces have begun to spread through the Gnome hierarchy and threaten to unleash an unknown terror upon the world. Far across the land, the fires of vengeance are being stoked once again. Can you unravel the mystery behind the deception? Can you separate the truth from the lies? Can you decide for yourself what is real and what is not?
Official lengthLong
Requirements
  • Completion of the following quests:
  • The ability to defeat a level 195 Jungle Demon
Items required
  • A gold bar
  • A ball of wool
  • Monkey bones or corpse from Karamja (obtainable during quest)
Recommended
  • Prayer43+Prayer HIGHLY RECOMMENDED, as the player will be attacked by numerous hard-hitting melee enemies in multicombat
  • Poison cures such as antipoison potions or antidote++ potions
  • Energy-restoring items such as energy potions and stamina potions
  • A knife for free healing, as there are pineapple plants around Ape Atoll
  • High healing food
  • A Lockpick
  • Emergency teleport (a ring of life works as well)
  • Ardougne cloak 1 or Ardougne teleports
  • A ring of dueling to bank quickly (the Ardougne cloak could be used instead, somewhat further from a bank; the Battlefield of Khazard has a spirit tree, the gnome stronghold has a bank and the glider service)
  • 200,000 coins (if skipping the puzzle)
Enemies to defeat
  • Jungle Demon(level 195)
Ironman concerns
  • Smithing40Smithing (to make the gold bar if not dropped by a monster)

Walkthrough[edit | edit source]

Starting out[edit | edit source]

Monkey Madness Quest Walkthrough

Items required:Gold bar, Ball of wool, Gnome Royal Seal and 1 empty inventory space.

  • Speak to King Narnode Shareen at the Grand Tree. (1)
  • Climb up the tree and take the glider to Gandius.
  • If you don't have the monkey bones yet, you can kill a monkey nearby for some.
  • Enter the Shipyard gate to the north. Make sure you have the Royal Seal with you.
  • Speak with G.L.O. Caranock in the building south of the gate.
  • Return to King Narnode and speak to him.
  • Talk to Daero in the bar on the 1st floor[UK]2nd floor[US] (east side) of the Grand Tree. (14243441)
  • Talk to Daero again inside the hangar.
  • Click the panel in the southeastern region of the hangar and solve the sliding puzzle. (guide here)
    • Alternatively, pay Glough (back in the Stronghold) 200,000 to solve it for you.
  • Watch the cutscene. Talk to Daero, then Waydar to fly to Crash Island. (1)
  • Talk to Lumdo.
  • Talk to Waydar twice, who will convince Lumdo to follow orders. (4)
  • Talk to Lumdo again to travel west to Ape Atoll.

Ape Atoll[edit | edit source]

A map of Ape Atoll marking the quest NPCs and routes. Keep this map handy!

Note: You will need to teleport away and return to the island several times.
To get back to the Grand Tree, use a Ring of dueling to teleport to the Duel Arena, then take the Al Kharid Gnome Glider.

  • You may wish to keep Protect from Melee on at all times, switching to Protect from Missiles when you get near the gate (where indicated).
  • If at any point in the island you have the guards called on you, it is recommended to log out or hop worlds to avoid going back to jail.
The escape route.
  • On the island, follow the red path on the map into the valley. You will be shot and arrested.
  • Watch the guards' pattern, pick the lock on your cell door and escape the prison.
    • Stay at least 2 squares away from the guards even while in the cell.
  • Follow the green path and talk to Garkor (Complete dialogue or Zooknock will not give you the m'speak amulet).

Meeting Zooknock[edit | edit source]

M'amulet mould location.
  • Follow the blue path to the U-shaped building and enter through the southern door.
    • Stay on the dark brown floor or you will alert the guards.
  • Search the stacked crates on the light brown floor for Monkey dentures.
  • Search the southeastern crate to fall into a cave.
    • Heal up before you do, you can take fall damage.
  • Search the crates in the northwest for a M'amulet mould.
  • Teleport away, then return by talking to Daero, Waydar, and Lumdo.
    • Now is an ideal time to resupply at a bank for the Ape Atoll Dungeon.
    • Bring good Food, as well as Prayer, Antipoison, and Stamina/Energy potions.
    • Don't forget to bring your Monkey dentures, M'amulet mould, Ball of Wool and Gold bar.
  • Follow the yellow path west and climb down the ladder.
The Ape Atoll dungeon map.
  • Run to the end of the dungeon.
    • Use Protect from Melee and ignore all the hazards, eating food and drinking potions as needed.
  • Talk to Zooknock.
  • Give him your Monkey dentures, M'amulet mould, and Gold bar.
    • Talk to Zooknock to get an Enchanted bar and your M'amulet mould back.
  • Teleport away, then return by talking to Daero, Waydar, and Lumdo.
  • Follow the red path, get arrested, escape, then follow the pink path to the temple.
  • Enter the trapdoor. You may need to climb up the ladder to the south then down in the east to avoid the gorillas.
  • Use the Enchanted bar with a wall of flames, then string it with your Ball of wool to create the M'speak amulet.
  • If you plan on doing the Awowogei section of Recipe for Disaster...
    • Kill one of the Monkey Zombies and take its bones.
    • Climb back up the rope, kill one of the Monkey Guards and take its bones.
      • If you're having trouble with the guard, stay out of melee range so it doesn't heal.

Well I'll be a monkey's uncle[edit | edit source]

Madness
  • Follow the pink path back to the jail, then the cyan path to the Monkey child's house.
    • Keep an eye on The Monkey's Aunt, it's only safe to be in the garden while she isn't near it.
  • Equip your M'speak amulet and talk to the monkey child.
  • Talk to the monkey child twice more. (42)
  • Pick 5 Bananas from the trees in the garden.
  • Talk to the monkey child to give him the bananas.
  • Leave the garden and wait for the aunt to pass through.
  • Talk to the monkey child to get a Monkey talisman.
  • If you plan on doing the Awowogei section of Recipe for Disaster...
    • Talk to the monkey child again. (2)
    • Leave the garden, hop worlds or wait for the monkey child to stop crying.
    • Talk to the monkey child again. (21)
    • Repeat the above steps until you have four Monkey talismans.
  • Turn on Protect from Missiles and climb the ladder in the white stone building.
  • Run east through the wooden buildings until you see a Monkey Archer, kill it and take its bones.

...Literally![edit | edit source]

Items required:Monkey bones or corpse, monkey talisman.

  • Teleport away, then return by talking to Daero, Waydar, and Lumdo.
    • Now is an ideal time to resupply at a bank for the Ape Atoll dungeon.
    • Bring good Food, as well as Prayer, Antipoison, and Stamina/Energy potions.
  • Follow the yellow path west and climb down the ladder.
  • Run to the end of the dungeon.
    • Use Protect from Melee and ignore all the hazards, eating food and drinking potions as needed.
  • Give Zooknock your Monkey talisman and Monkey bones (make sure these are bones from the regular monkeys!!). After a moment he will give you a Greegree.
    • Do not accidentally bury the bones! Right click them and carefully select 'use'.
    • Do not leave the dialogue with Zooknock prematurely or you will lose your items. Should the player exit the cutscene before it has finished, talking to Zooknock again will restart the cutscene, and no items will be lost.
  • If you plan on doing the Awowogei section of Recipe for Disaster...
    • Talk to Zooknock again. (21)
    • Use another talisman and bone on him. The type of bones you give him will determine the Greegree you receive. After a moment he will give you another Greegree.
    • Repeat the above steps until you have four Greegrees. (Karamjan, Ninja, Zombie, and Gorilla)
  • Note: Teleporting while wielding the Greegree will force it into your inventory. If your inventory is full then it will be dropped. If unnoticed, the Greegree can be lost.

An audience with King Awowogei

  • Head to the Ardougne Zoo and equip your Karamjan monkey greegree, then talk to the Monkey minder.
  • Equip your M'speak amulet and talk to a monkey, it will jump in your bag.
  • Remove your greegree and talk to the minder again.
  • Travel by foot back to the Grand Tree and then Ape Atoll. Do not use any means of teleportation.
  • Equip your M'speak amulet and Karamjan monkey greegree. Ape Atoll is no longer your enemy!
  • Follow the red path, go through the gates, then walk east to the coast and talk to Garkor.
  • Talk to the nearby Elder Guard.
  • Head to the west coast of the island (orange path), then climb up the hill to the south.
  • Climb the ladder, walk across the bridge, climb down, and talk to Kruk.
  • Talk to Awowogei.
  • Talk to Awowogei again. Then talk to the Elder Guard again to be let out.
  • Talk to Garkor and watch the cutscene.
  • Talk to Garkor again to get the 10th squad sigil.

The final battle[edit | edit source]

  • Prepare for final battle. (Teleportation, Prayer Potions and High Healing food are highly recommended)
  • Equip the 10th squad sigil when you are ready to fight the Jungle Demon.
    • Tip: Use Protect from Magic and stay out of melee range to avoid taking damage.
  • Kill the demon.
  • Return to the Grand Tree and talk to King Narnode.
  • Quest complete!

Rewards[edit | edit source]

  • 3 QuestQuest points
  • 10,000 Coins
  • 3 Diamonds
  • Speaking to Daero after the quest gives the choice of either, 35,000 experience in AttackAttack and DefenceDefence and 20,000 experience in StrengthStrength and HitpointsHitpointsOR 35,000 experience in StrengthStrength and HitpointsHitpoints and 20,000 experience in AttackAttack and DefenceDefence. Returning to Ape Atoll after completing the quest, requires undergoing Daero's training.
    • Note for 1-Defence pures: You cannot go back to the bunker (and thus back to Ape Atoll) without speaking to Daero and gaining Defence XP. The only way to return to Ape Atoll as a pure, is to stop the quest after killing the Jungle Demon. Do not talk to King Narnode Shareen.
  • The ability to buy and wield the Dragon scimitar.
  • The ability to turn into a monkey, in Ape Atoll & Ardougne Zoo, using the Monkey greegree.
  • Full access to Ape Atoll. (Bank is unlocked after Monkey Madness II.)

Required for completing[edit | edit source]

Completion of Monkey Madness I is required for the following:

  • Completion of Recipe for Disaster - Freeing Awowogei
Monkey Madness I
NPCs
Monkeys
  • Aberab
  • Awowogei
  • Bonzara
  • Elder Guard
  • Ardougne Zoo monkey
  • Monkey Child
  • Muruwoi
  • Sleeping Monkey
  • The Monkey's Aunt
  • Trefaji
  • Uwogo
Three wise monkeys
  • Iwazaru
  • Kikazaru
  • Mizaru
Gnomes and people
  • Blurberry
  • Daero
  • G.L.O. Caranock
  • King Narnode Shareen
  • Monkey minder
  • Waydar
10th Squad
  • Bunkdo
  • Bunkwicket
  • Carado
  • Garkor
  • Karam
  • Lumdo
  • Lumo
  • Waymottin
  • Zooknock
Enemies
  • Kruk
Items
  • 10th squad sigil
  • Banana stew
  • Enchanted bar
  • Eye of gnome
  • Gnome royal seal
  • M'amulet mould
  • Monkey
  • Monkey bar
  • Monkey dentures
  • Monkey greegree
  • Monkey nuts
  • Monkey talisman
  • M'speak amulet (unstrung)
  • M'speak amulet
  • Narnode's orders
  • Spare controls
Locations
  • Ape Atoll(Dungeon)
Music
Related
Retrieved from ‘https://oldschool.runescape.wiki/w/Monkey_Madness_I/Quick_guide?oldid=11910944’

Perhaps one of the greatest aspects of RuneScape is the variety of quests it offers. Quests are essentially storylines or tasks which can be completed for a reward such as experience, money, items, or access to new areas in the game. Generally, quests in RuneScape consist of gathering materials, delivering items, fighting monsters, escorting NPCs to safety, and solving puzzles to complete a goal. The start point of each quest is marked on the in-game map with a Quest icon () resembling a blue star.

Monkey Madness Quest Walkthrough

Some quests are part of a quest series or chain, and each quest in the series builds upon the ongoing storyline. Usually in these types of quests, the completion of the previous quest in the series is a prerequisite to beginning the following quest.

QuestMember StatusDifficultyStart PointComplete?
All Fired UpMembersIntermediateBegin by talking to King Roald in Varrock castle.No
Animal MagnetismMembersIntermediateBegin by speaking with Ava in Draynor Manor's ground floor.No
Another Slice of H.A.M.MembersIntermediateBegin by speaking with Ur-tag or the Ambassador Alvijar.No
As a First Resort...MembersExperiencedBegin by speaking to Chief Tess, located in Oo'glog, South ofthe Feldip Hills.No
Back to my RootsMembersMasterTalk to Horacio in the Ardougne Mansion.No
Back to the FreezerMembersMasterSpeak to Chuck the polar bear in Ardougne Zoo.No
Beneath Cursed TidesFreeplayNoviceSpeak to Wizard Myrtle at the fountains in front of the Wizards' Tower.No
Between A Rock...MembersExperiencedBegin by talking to Dondakan the Dwarf in the Keldagrim Mines.No
Big Chompy Bird HuntingMembersIntermediateBegin by talking to Rantz, just east of Gu'Tanoth.No
BiohazardMembersNoviceTalk to Elena in the house just east of her parents' house in East Ardougne.No
Birthright of the DwarvesMembersGrandmasterSpeak to Veldaban on the top floor of the Keldagrim Palace.No
Blood Pact, TheFreeplayNoviceSpeak to Xenia, a veteran adventurer found in the Lumbridge graveyard.No
Blood Runs DeepMembersMasterSpeak to Baba Yaga in her walking house on Lunar Isle.No
Branches of Darkmeyer, TheMembersMasterSpeak to Veliaf Hurtz beneath the Burgh de Rott Pub.No
Bringing Home the BaconMembersNoviceSpeak to Eli in the pig farm south of Falador.No
Brink of Extinction, TheMembersGrandmasterSpeak to TzHaar-Mej-Ak or TzHaar-Mej-Jeh on the main plaza of TzHaar cityNo
Broken HomeMembersNoviceSpeak to Maria on the road to Paterdomus.No
Buyers and CellarsMembersNoviceEnter the trapdoor north of the house located north of the furnace in Lumbridge.No
Cabin FeverMembersExperiencedBegin by speaking to Bill Teach in Port Phasmatys.No
Call of the AncestorsMembersNoviceSpeak to Tunks on Tuska's back.No
Carnillean RisingMembersIntermediateSpeak to Xenia located outside the Carnillean Mansion in the southwest of East Ardougne.No
Catapult ConstructionMembersMasterBegin by talking with the Tyras Guard next to the catapult north of the Tyras Camp.No
Children of MahMembersGrandmasterSpeak to Kharshai in his room below the village of Rellekka. No
Chosen Commander, TheMembersExperiencedSpeak to Captain Undak in Dorgesh-Kaan.No
Clock TowerMembersNoviceBegin by speaking to Brother Kojo at the Clock Tower south of Ardougne.No
Clockwork Syringe, AMembersMasterOpen the package found inside your Player Owned House.No
Cold WarMembersIntermediateBegin by speaking to Larry at the Ardougne Zoo.No
Contact!MembersMasterBegin by speaking to the High Priest of Icthlarin.No
Cook's AssistantFreeplayNoviceBegin by speaking with the Cook in Lumbridge Castle.No
Creature of FenkenstrainMembersIntermediateBegin by reading the signpost near the Hair of the Dog Tavern in Canifis.No
Curse of Arrav, TheMembersMasterTravel to Nardah and speak to Ali the Wise in his house.No
Darkness of HallowvaleMembersIntermediateBegin by speaking to Veliaf Hurtz in the Myreque base camp in Burgh De Rott.No
Deadliest CatchMembersMasterSpeak to Jones in the western area of the Fishing Guild.No
Dealing With ScabarasMembersMasterSpeak with the High Priest in the Temple of Icthlarin in SophanemNo
Death of Chivalry, TheFreeplayNoviceSpeak to Sir Owen in the Edgeville monastary cabbage patchNo
Death PlateauFreeplayNoviceBegin by speaking to Denulth in the village of Burthorpe.No
Death to the DorgeshuunMembersIntermediateTalk to Mistag in the Dorgeshuun Mines.No
Defender of VarrockMembersExperiencedTalk to Captain Rovin in the north-west tower of Varrock Palace.No
Demon SlayerFreeplayNoviceBegin by speaking to the Gypsy in Varrock.No
Desert TreasureMembersMasterBegin by speaking to the Archaeologist at the Bedabin Camp.No
Devious MindsMembersExperiencedBegin by speaking to the Monk near the Paterdomus Temple west of Canifis.No
Diamond in the RoughMembersNoviceSpeak to Osman in Al Kharid palace.No
Dig Site, TheMembersIntermediateSpeak to an examiner at the digsite Exam Center.No
Dimension of DisasterMembersSpecialSpeak to Gypsy Aris in Varrock.No
Dishonour Among ThievesMembersIntermediateSpeak with Moia in the Empyrean Citadel.No
Do No EvilMembersMasterBegin by speaking to Senliten in her tomb south of Uzer.No
Dragon SlayerFreeplayExperiencedGuild Master in Champion's Guild.No
Dream MentorMembersMasterTalk to the Fallen Man through the small cave inside the Lunar Isle Mines.No
Druidic RitualMembersNoviceBegin by speaking to Kaqemeex near the prayer altar in Taverley.No
Dwarf CannonMembersNoviceSpeak to the Dwarf Commander Captain Lawgof, located Northwest of the Fishing Guild.No
Eadgar's RuseMembersExperiencedBegin by talking to Sanfew about helping him reclaim the Stone Circle.No
Eagles' PeakMembersNoviceBegin by speaking to Charlie the zoo keeper, in East Ardougne Zoo.No
Elder Kiln, TheMembersExperiencedSpeak to TzHarr-Mej-Jeh at the TzHaar Birthing Pool.No
Elemental Workshop I, TheMembersNoviceBegin by searching the bookcase just southwest of the Seers' Village bank.No
Elemental Workshop II, TheMembersIntermediateBegin by going to the Exam Center located southeast of Varrock, searching the bookcases and reading a Beaten Book.No
Elemental Workshop III, TheMembersIntermediateSearch a bookcase in Seer's Village Chapel.No
Elemental Workshop IV, TheMembersIntermediateSearch the bookcase on the ground floor of the Sorcerer's Tower south of Seer's Village.No
Enakhra's LamentMembersExperiencedBegin by speaking to Lazim, found south of the Desert Bandit Camp.No
Enlightened JourneyMembersIntermediateBegin by talking to Auguste in Entrana.No
Ernest the ChickenFreeplayNoviceBegin by speaking to Veronica located south of Draynor Manor.No
Eyes of Glouphrie, TheMembersIntermediateTalk to Brimstail in his dungeon in the Gnome Stronghold.No
Fairy Tale Part I: Growing Pains, AMembersExperiencedSpeak to Martin the Master Farmer beside the pig pen in Draynor Village.No
Fairy Tale Part II: Cure a Queen, AMembersExperiencedBegin by speaking to Martin the Master Gardener, north of Draynor Market.No
Fairy Tale Part III: Battle at Orks Rift, AMembersExperiencedSpeak to the Fairy Queen at Fairy Resistance HQ.No
Family CrestMembersExperiencedTo Begin this Quest, Speak to Dimintheis. He is located in the house in Southeastern Varrock just north of the Fancy Clothes Shop.No
Fate of the GodsMembersGrandmasterSpeak to Azzanadra directly south of the Eagles Peak lodestone, north of Arandar.No
Feud, TheMembersIntermediateSpeak with Ali Morisane in the Al Kharid market.No
Fight ArenaMembersExperiencedBegin by speaking to Lady Servil to the northwest of the Fight Arena west of Port Khazard.No
Firemaker's Curse, TheMembersMasterSpeak to one of the firemakers gathered around the cave south of Eagle's Peak Mountain.No
Fishing ContestMembersNoviceBegin by speaking to a Dwarf on either side of White Wolf Mountain. No
Forgettable Tale of a Drunken DwarfMembersIntermediateBegin by speaking to Veldaban the Dwarf Commander in Keldagrim.No
Forgiveness of a Chaos DwarfMembersMasterVisit Commander Veldaban, who is at the Black Guard H.Q. in Keldagrim.No
Fremennik Isles, TheMembersExperiencedBegin by speaking to Mord Gunnars on the most northern dock in Rellekka.No
Fremennik Trials, TheMembersIntermediateBegin by asking Brundt the Chieftain in the village of Rellekka for a quest.No
Fur 'n' SeekMembersNoviceSpeak to the Odd Old Man near his shack at the quarry between Varrock and Paterdomus.No
Garden of TranquillityMembersIntermediateBegin by speaking to Queen Ellamaria behind Varrock Castle.No
Gertrude's CatMembersNoviceBegin by speaking to Gertrude in her house, on the west side of Varrock.No
Ghosts AhoyMembersIntermediateBegin by speaking to Velorina in Port Phasmatys.No
Giant Dwarf, TheMembersIntermediateBegin by speaking to the Dwarven Boatman in the Keldagrim Mine.No
Glorious MemoriesMembersMasterSpeak to Manni the Reveller in Rellekka.No
Goblin DiplomacyFreeplayNoviceTalk to one of the Goblin Generals in Goblin Village, found north of Falador.No
Golem, TheMembersIntermediateBegin by speaking to the Golem in the Ruins of Uzer. No
Gower QuestFreeplayExperiencedSpeak to the Gower Brothers in the cabbage farm south of Varrock.No
Grand Tree, TheMembersExperiencedBegin by speaking to King Narnode Shareen in the Grand Tree.No
Great Brain Robbery, TheMembersExperiencedBegin by speaking to Brother Tranquility in Mos Le'Harmless.No
Grim TalesMembersMasterSpeak to Sylas who can be found south of the Taverly House Portal.No
Gunnar's GroundFreeplayNoviceTalk to Dororan outside Barbarian Village.No
Hand in the SandMembersIntermediateBegin by speaking to Bert, who can be found just north of the pub in Yanille.No
Haunted MineMembersExperiencedBegin by talking to the Zealot just north of Mort'ton.No
Hazeel CultMembersNoviceBegin by speaking to Sir Ceril Carnillean in the southwest corner of Ardougne.No
Heart of StoneMembersIntermediateFind Xenia and Ariane outside the Wizards' Tower, south of Draynor Village.No
Hero's WelcomeMembersNoviceSpeak to Freya and Alfrick in Rellekka.No
Heroes' QuestMembersExperiencedBegin by speaking to Achietties in front of the Heroes' Guild.No
Holy GrailMembersIntermediateBegin by speaking to King Arthur in Camelot Castle.No
Horror From the DeepMembersExperiencedBegin by talking to Larrissa near the Lighthouse north of the Barbarian Outpost.No
Hunt for Red RaktuberMembersIntermediateSpeak to Larry at the Ardougne Zoo.No
Icthlarin's Little HelperMembersIntermediateBegin by speaking to the Wanderer south of Pollnivneach.No
Imp CatcherFreeplayNoviceSpeak to Wizard Mizgog located in the Wizards' Tower.No
In Aid of the MyrequeMembersIntermediateBegin by speaking to Veliaf Hurtz in the Myreque hideout below the Hair of the Dog Inn in Canifis.No
In Pyre NeedMembersExperiencedBegin by speaking to the Priest of Guthix outside the cave southwest of the Piscatoris Fishing Colony.No
In Search Of the MyrequeMembersIntermediateTalk to Vanstrom Klause in the Hair of the Dog Tavern in Canifis.No
Jungle PotionMembersNoviceStart the quest by speaking to Trufitus located in a small house just north of Tai Bwo Wannai.No
Kennith's ConcernsMembersIntermediateBegin by talking to Kennith who can be found in western Witchaven.No
Kindred SpiritsMembersMasterSpeak to Linza at the Burthorpe smithy.No
King of the DwarvesMembersMasterSpeak to Sven the lava-flow miner outside the Keldagrim East lava flow mine.No
King's RansomMembersExperiencedTalk to Gossip who can be found south of the Sinclair Mansion.No
Knight's Sword, TheFreeplayIntermediateSpeak to The Squire at the White Knight's Castle in Falador.No
Land of the GoblinsMembersExperiencedSpeak with Grubfoot at the Goblin Mines.No
Legacy of SeergazeMembersExperiencedTalk to the Mercenary Adventurer at the Burgh de Rott Ramble start point, east of Paterdomus.No
Legends' QuestMembersMasterBegin by speaking to Radimus Erkle in a small shack in the Legends' Guild.No
Let Them Eat PieFreeplayNoviceSpeak to Nails Newton in west Burthorpe.No
Light Within, TheMembersGrandmasterSpeak to Eluned in the Ithell section of Prifddinas.No
Lord of Vampyrium, TheMembersMasterSpeak to Vanescula near southern Burgh de Rott by the boat.No
Lost CityMembersExperiencedBegin by speaking to the Warrior at the campsite southeast of Draynor Village.No
Lost Tribe, TheMembersIntermediateBegin by speaking to the new advisor named Sigmund in Lumbridge Castle.No
Love StoryMembersMasterSpeak to Mabel at the barn northeast of Draynor VillageNo
Lunar DiplomacyMembersExperiencedBegin by speaking to Lokar Searunner on the docks of Rellekka.No
Making HistoryMembersIntermediateTalk to Jorral who can be found to the northwest of Ardougne in a small building.No
Meeting HistoryMembersIntermediateBegin by speaking to Jorral in the Outpost northwest of West Ardougne.No
Merlin's CrystalMembersIntermediateBegin by speaking to King Arthur in Camelot Castle.No
Mighty Fall, TheMembersMasterSpeak to Ur-tag, found upstairs at the very north of Dorgesh-KaanNo
Missing My MummyMembersIntermediateSpeak to Leela, who can be found near Draynor Village.No
Missing, Presumed DeathMembersNoviceSpeak to Brother Samwell who can be found by the road to the Paterdomus, east of Varrock and just north of the Digsite.No
Monk's FriendMembersNoviceBegin by speaking to Brother Omad in the monastery south of Ardougne.No
Monkey MadnessMembersMasterBegin by speaking to King Narnode Shareen in the Grand Tree.No
Mountain DaughterMembersIntermediateBegin by talking to the Hamal the Chieftain in the Mountain Camp east of Rellekka.No
Mourning's Ends Part IMembersMasterBegin by speaking to Eluned near the Roving Elves.No
Mourning's Ends Part IIMembersMasterSpeak to Arianwyn in Lletya.No
Murder MysteryMembersNoviceTalk to one of the guards around Sinclair Mansion.No
My Arm's Big AdventureMembersIntermediateBegin by talking to Burntmeat in the Troll Stronghold.No
Myths of the White LandsFreeplayNoviceBegin by speaking to Explorer Jack, north of Lumbridge Castle.No
Nature SpiritMembersNoviceSpeak with Drezel in the underground chamber of the Paterdomus Temple.No
Nomad's ElegyMembersMasterSpeak to Zimberfizz in the Soul Wars lobby.No
Nomad's RequiemMembersGrandmasterBegin by speaking to Zimberfizz the Imp located at the Soul Wars Activity.No
Observatory QuestMembersNoviceTalk to the Observatory Professor in the Observatory Reception Room.No
Olaf's QuestMembersIntermediateBegin by speaking to Olaf Hradson who is just north of the cave entrance to Keldagrim, which is northeast of RellekkaNo
One of a KindMembersGrandmasterSpeak to Mr. Mordaut in the basement of Varrock Museum.No
One Piercing NoteMembersNoviceSpeak to Catherina in the Abbey of Saint Elspeth Citharede, located east of Al Kharid.No
One Small FavourMembersExperiencedBegin by speaking to Yanni Salika in the Shilo Village Antique Shop.No
Path of Glouphrie, TheMembersExperiencedTalk to King Bolren in the Tree Gnome Village.No
Perils of Ice MountainMembersNoviceBegin by talking to Lakki the delivery dwarf who can be found south of Ice Mountain.No
Pirate's TreasureFreeplayNoviceTalk to Redbeard Frank in Port Sarim.No
Plague CityMembersNoviceSpeak with Edmond in the northwest corner of East Ardougne.No
Plague's EndMembersGrandmasterSpeak to Arianwyn in Lletya.No
Priest in PerilMembersNoviceBegin by speaking to the King of Varrock about a quest.No
Prisoner of Glouphrie, TheMembersMasterSpeak to Golrie beneath Tree Gnome Village.No
Quiet Before the SwarmMembersNoviceSpeak to Sir Tiffy in Falador Park.No
Rag and Bone ManMembersNoviceBegin by speaking to the Odd Old Man who is located to the far northeast of Varrock and south west of the River Salve Temple.No
Rat Catchers, TheMembersIntermediateBegin by speaking to Gertrude at her house west of Varrock.No
Recipe for DisasterMembersSpecialBegin by speaking to the Lumbridge Castle Cook.No
Recruitment DriveMembersNoviceSpeak with Sir Amik Varze in the White Knights' Castle.No
RegicideMembersMasterBegin by reading a letter given to you by a Messenger.No
Restless Ghost, TheFreeplayNoviceSpeak with Father Aereck in the Lumbridge Church.No
Ritual of the MahjarratMembersGrandmasterSpeak to Sir Tiffy Cashien in Falador park.No
River of BloodMembersGrandmasterSpeak to King Roald in Varrock Palace.No
Rocking OutMembersMasterTalk to Bill Teach on his boat in either Mos Le'Harmless or Port PhasmatysNo
Roving ElvesMembersMasterBegin by speaking to Islwyn in the Isafdar Woods, after searching a campfire.No
Royal TroubleMembersExperiencedSpeak to Advisor Ghrim on the second floor of Miscellania Castle.No
Rum DealMembersExperiencedBegin by speaking to Pirate Pete outside of Port Phasmatys.No
Rune MechanicsMembersNoviceTalk to Apprentice Clerval in the basement of the Mage Training Arena.No
Rune MemoriesMembersNoviceSpeak to Ariane in the spellcasting chamber of the old Wizards' Tower.No
Rune MysteriesFreeplayNoviceSpeak to Ariane at the entrance to the Wizards' Tower.No
Salt in the WoundMembersExperiencedTalk to Kennith on the Daemonheim Peninsula.No
Scorpion CatcherMembersIntermediateBegin by speaking to Thormac the Wizard in the Sorcerer's Tower south of Seers' Village.No
Sea SlugMembersIntermediateBegin by talking to Caroline, just east of Ardougne.No
Shades of Mort'tonMembersIntermediateBegin by searching a shelf in the southwest corner of Mort'ton for a Diary.No
Shadow of the StormMembersIntermediateBegin by speaking to Father Reen just south of the Al Kharid Bank.No
Shadow Over Ashdale, AFreeplayNoviceSpeak with Gudrik in his home south-west of the Taverley lodestone.No
Sheep HerderMembersNoviceBegin by talking to Councillor Halgrive in East Ardougne.No
Shield of ArravFreeplayNoviceBy speaking to Reldo, the librarian of Varrock Castle or Charlie the Tramp, located next to the Varrock Weapon Store.No
Shilo VillageMembersExperiencedBegin by speaking to Mosol Rei east of Shilo Village on Karamja Island.No
Sliske's EndgameMembersGrandmasterReceive your message from Sliske's follower Relomia. No
Slug MenaceMembersIntermediateBegin by speaking to Sir Tiffy Cashien in Falador Park.No
Smoking KillsMembersIntermediateSpeak to Sumona in northern Pollnivneach.No
Some Like it ColdMembersExperiencedSpeak to Chuck the Polar Bear in the Ardougne Zoo.No
Song From the DepthsMembersNoviceSpeak to Lucille in her house located in Rimmington.No
Soul's Bane, AMembersNoviceBegin by talking to the old women named Launa who can be found north of the glider in the Digsite.No
Spirit of SummerMembersIntermediateHead to the Ruins Northeast of Bounty Hunter in Level 26 Wilderness.No
Spirits of the ElidMembersIntermediateBegin by speaking to the Mayor of Nardah, found southeast of Pollnivneach.No
Stolen HeartsFreeplayNoviceSpeak to Ozan, hiding between the houses in Draynor Village.No
Summer's EndMembersExperiencedTalk to Summer, who is found east of the Grand Exchange.No
Swan SongMembersMasterBegin by speaking to Herman Caranos at the Piscatoris Fishing Colony.No
Swept AwayFreeplayNoviceBegin by speaking to Maggie who can be found south of Draynor Village.No
Tai Bwo Wannai TrioMembersIntermediateTalk to Timfraku, upstairs in a small house in the Tai Bwo Wannai Village.No
Tail of Two Cats, AMembersIntermediateBegin by speaking to Unferth in Burthorpe.No
Tale of the Muspah, TheMembersNoviceSpeak to Erjolf northeast of Rellekka.No
Tears of GuthixMembersIntermediateBegin by speaking to Juna in the Lumbridge Swamp Caves.No
Temple at Senntisten, TheMembersMasterSpeak to Ali the Wise in NardahNo
Temple of IkovMembersExperiencedBegin by talking to Lucien, located just north of the Ardougne Castle.No
Throne of MiscellaniaMembersExperiencedBegin by talking to King Vargas in the Kingdom of Miscellania.No
TokTz-Ket-DillMembersExperiencedTalk to one of the three TzHaar gathered outside the collapsed tunnel in the TzHaar city.No
Tourist TrapMembersIntermediateBegin by speaking to Irena at the Shantay Pass.No
Tower of LifeMembersNoviceBegin by speaking to Effigy near the tower southeast of East Ardougne.No
Tree Gnome VillageMembersIntermediateSpeak to King Bolren in Tree Gnome Village near the Spirit Tree.No
Tribal TotemMembersNoviceBegin by speaking to Kangai at the Shrimp and Parrot Pub in Brimhaven.No
Troll RomanceMembersExperiencedBegin by speaking to Ug in the Troll Stronghold.No
Troll StrongholdMembersExperiencedTalk to Denulth in Burthorpe.No
Underground PassMembersExperiencedBegin by speaking to King Lathas in East Ardougne.No
Vampyre SlayerFreeplayNoviceBegin by speaking to Morgan in Draynor Village.No
Void Dance, AMembersExperiencedSpeak to Commodore Tyr at the Void Knights' OutpostNo
Void Stares Back, TheMembersGrandmasterSpeak to Captain Korasi in Falador Park.No
Wanted!MembersIntermediateBegin by speaking to Sir Tiffy Cashien in Falador Park. No
WatchtowerMembersIntermediateBegin by speaking to the Watch Tower Wizard in the Yanille Watch Tower.No
Waterfall QuestMembersIntermediateTalk to Almera, just south of the Barbarian Outpost.No
What Lies BelowMembersIntermediateTalk to Rat Burgiss at the crossroads just northwest of the Al Kharid mine, south of Varrock.No
What's Mine is YoursFreeplayNoviceSpeak to Doric, located in a small house north of Falador and just southeast of the Taverley gate.No
While Guthix SleepsMembersGrandmasterSpeak to Radimus Erkle in the Legends' Guild.No
Witch's HouseMembersIntermediateTo begin this quest, speak with the Boy in Taverley by the eastern gates.No
Within the LightMembersMasterSpeak with Arianwyn in Lletya.No
Wolf WhistleMembersNoviceSpeak to Pikkupstix located inside his house in Taverley.No
World Wakes, TheMembersGrandmasterSpeak to Orlando Smith at the excavation site to the west of the Legends' Guild.No
Zogre Flesh EatersMembersIntermediateBegin by speaking to Grish located west of Ogre City and south of Castle Wars.No

Monkey Madness Quest Guide

Quest Points

Monkey Madness Quest Guide Osrs

Every quest rewards the player with a certain number of Quest Points upon completion. Quest Points have several uses in RuneScape. First, some guilds will not grant access to players unless they meet a minimum number of Quest Points. Likewise, some quests require players to have at least a minimum number of points before the quest can be started. Also, once players have completed every quest in the game, they will have the ability to wear the Quest Cape of Accomplishment.

Helpful Resources

Monkey Madness Ii

  • Quest Experience Rewards - Learn about the skill experience rewarded by each quest.
  • Quest Point Rewards - A list of quests and the number of Quest Points rewards on completion.
  • Quest Skill Requirements - Find out the required skill levels for completing each quest.